If all else fails, uninstall the mod completely instead of just disabling it.Look for new compatibility patches on the affected mod.if it works, I tick 5 mods at a time and keep booting that way until I find the one that is causing the issue Untick all of my mods in my mod manager and boot Skyrim.SKSE will support the latest version of Skyrim available on. Where to install skse se archive#Ensure all mods installed are using their newest versions Current classic build 1.7.3: install via steam - installer - 7z archive (readme, whatsnew).When it's already happened and I'm crashing on boot or on entry to an area, I do the following. What you need to add to the SKSE.INI file: Memory DefaultHeapInitialAllocMB768. Go to SKYRIM > DATA > SKSE and create a 'SKSE.txt' file. Make sure the mods you have also have any compatibility patches made for them to interface with other mods installed. The SKSE.ini file (Skyrim > Data > SKSE) is not included with the SKSE archive and you need to create the file yourself.that way, if you get a crash, you know which group of 4-5 mods to investigate. Install your mods only 4 or 5 at a time, then see if you can load the game.It will not only sort your load order, but it will notify you of detected conflicts before you try to run anything. ALWAYS READ THE MOD DESCRIPTION FOR A CONFLICTS SECTION.Keep track of which mods do what and avoid situations where two mods accomplish the same basic task.To prevent this, I follow the following steps: 2 Open the SKSE6420017 folder and locate the following two folders and three files: Data folder Src folder skse64153.dll skse64loader.exe skse64steamloader. Other things that can cause this include trying to load an Oldrim mod into Skyrim Special Edition, major game overhaul mods conflicting, or even a patch to Skyrim that breaks certain things. Installing Manually: If you are not using the mod manager, you can easily install the SKSE manually by following the steps below: 1. That's a really rudimentary explanation and a situation that doesn't always cause a crash, but you get the idea. Skyrim then loads A, and B, and when the assets for mod A are replaced by those from B during startup, the game crashes. Mod B replaces Pinewatch with a 12 story wizard tower. It mods Pinewatch in a way that makes sense for the mod. Mod A adds NPCs, and homes them at Pinewatch. This is why the order of how your mods load in Skyrim is important, as well. It means that one or more of your mods is malfunctioning, usually because of a conflict between two mods.
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